How the attempt limit is calculated
Spendable Gems = max(0, balance − reserve). Affordable whole attempts = floor(spendable Gems ÷ displayed cost). The unused spendable remainder stays visible.
Enter your confirmed Gem balance, the cost displayed for the attempt you are considering and a reserve to protect. See how many whole attempts fit and how much remains. The result is an affordability calculation; it does not predict a grimoire result.
Use the current confirmed balance and per-attempt cost. Enter the reserve you want to keep before calculating another pull or Gem-priced action.
The form calculates locally and does not connect to a Roblox account. Results depend on the values you enter.
Spendable Gems = max(0, balance − reserve). Affordable whole attempts = floor(spendable Gems ÷ displayed cost). The unused spendable remainder stays visible.
Read both values from the game after confirming any claimed reward. A number copied from an older video is not a reliable default for your current session.
This calculator contains no rarity probabilities, pity rule or guaranteed book result. Decide how many attempts you can afford separately from what they might produce.
No. It means the entered balance can cover the entered cost while protecting the reserve. The calculation has no outcome probabilities.
No. Keep the balance, reserve and cost in one unit. This form is labeled for Gems; do not combine another currency with the entered Gem values.
Replace the cost input with the displayed value and check that the result still covers the reserve and desired attempt count.