Clover Legends Best Grimoire: Compare the Twelve Books
Compare the twelve-book community ranking, understand its combat criteria, and choose a grimoire that fits your available spells and encounters.
Light and Anti-Magic are leading collection targets in the Clover Legends community comparison, with Dark and World Tree also placed in its highest group. Use that opinion as a shortlist, then judge a book by the available spells and the fights you can complete rather than assuming ownership guarantees the best result.
Read the ranking through its combat criteria
The comparison weighs damage, area coverage and how readily skills can be repeated. It is a community opinion, not an official ranking or an equal-level damage test. A useful book choice should solve a concrete problem in your session: reaching the target, managing a group, or keeping the attack sequence workable.
The tier video below explains the presenter's ordering. Watch the stated reasons before treating a grade as a reason to spend resources.
Compare all twelve books without losing the scope
| Grade | Books | How to use the group |
|---|---|---|
| S | Light, Anti-Magic, Dark, World Tree | Collection shortlist from the presenter's highest group |
| A | Lightning, Chain | Strong alternatives in the presenter's comparison |
| B | Plant, Poison, Earth | Options to evaluate against your actual encounter |
| C | Fire, Water | Starting books to develop before dismissing their available moves |
| D | Wind | Lowest in this opinion; test your own usable loadout before replacing it |
The table preserves the comparison's grades. Our homepage uses a shorter four-group editorial preview that places the three starting books together; this detail comparison retains the original distinction for Wind. Neither presentation establishes official damage values, pull chances or a guaranteed improvement for every player.
Make the choice fit your available book
If your current book finishes a familiar encounter reliably, develop its available spells before treating a replacement as mandatory. Book Level 10 and 20 unlock spells inside the carried grimoire without a second spin. An impression based only on the first move may miss an option that opens at the next milestone.
If you obtain a shortlisted book, stop long enough to inspect and test it. Use a familiar target and compare placement, area usefulness and your ability to respond after the attack. Changing the book and encounter difficulty together makes a weak performance comparison.
If the current fight fails because the opening misses, another rarity label may leave that problem intact. Improve the first connection before deciding whether the magic style is the obstacle. The combat combo comparison separates sequence choices from book selection; the beginner route helps choose a manageable test.
Should a player discard a low-grade book immediately?
No. The grade belongs to this community comparison. Keep a usable option while considering another style, and inspect the milestone spells before making a replacement the only progression plan.